D054 - Distribution formats stop at the door; mounts are ordered
decided · 2026-08-19 · observed from real material
orbistoun never reads a distribution container.
Package files and disc images are both encrypted, both need keys to
open, and both are ruled out by D014. On console they are decrypted and
installed; what the guest actually sees is a directory tree mounted at
/app0. That tree - executable, bundled modules,
sce_sys/, assets - is the only form orbistoun accepts, and
it is what titles/ holds.
So the packaging question has no emulator-side answer: the two formats converge on the same directory tree before anything reaches us.
What is a real emulator concern is mount layering. A
patch installs over the base, and the runtime sees a merged
view in which patch files shadow base files. The title inspected here
happens to be add-only - its update/ carries archives and
DLC packs but no executable - but a patch can carry a
new executable, and then the patch's copy is the one that runs. Loading
the base executable when a patch supersedes it would mean emulating a
version nobody plays, and the symptom would be baffling: correct-looking
behaviour that does not match any real installation.
orbistoun-fs therefore needs ordered
mounts, not a single root directory, and title identity (D048)
must hash whichever executable actually wins the merge.